Output Types

Output Types

Valid output types (or debug modes) are as follows:

Table 10.10. Output type keywords

ValueDescription
allEnable output of all types listed in this table
callsPrint out entrances and exits to most subroutines to enable quick tracing of crash locations
commandsTrace execution of commands in command lists (e.g. filters) and print information on variable access paths
glDebug OpenGL calls and graphics capabilities as best as is possible
parseDebug file-reading and argument parsing routines
typingPrint (lots of) information regarding setting and matching of atom type descriptions
verboseEnable a little extra output (but not much)

[Note]See Also: